Until Fall Creators update and The new drivers came along I was completely fine to play Star Wars Battlefront (2015). We’ll update here when you’re good to switch back to DirectX 12 again. Nous venons de voir que l’occupation CPU et l’efficacité du moteur en multithreading était très différents selon que l’on utilise une GeForce ou une Radeon. DirectX 11 vs. DirectX 12. Needs guru's help for system instability after BIOS update. Star Wars Battlefront 2 has had… a messy launch. Don't want to have to upgrade the CPU just for this game if I don't have to. It’s mostly well optimized. I’m using AMD Eyefinity and I’m getting a black screen. DX12 automatically enabled Dynamic Resolution. The biggest one is that DX12 allows multi-threaded draw calls - that means in scenes with a LOT of detailed objects, the gpu won't be waiting for a single-thread of the CPU to file all the draw calls to the GPU one at a time. Realistically you are not going to see any image quality difference in-between the two. I'm considering this option for my Son who's very interested in the game. Is NVIDIA the only IT company forcing telemetry to its costumers?? 4k? Just curious, but would this game still run (be playable) running on a system with 8 GB RAM, an Intel i3 6100 (dual core) and a GTX 750 Ti 2GB GPU with the detail settings turned down to say medium or low? But if you do decide to go ahead and play it, there is one thing you will find, at least for the PC version. NY 10036. But im gaming at 4k/2k and there is a difference. This was tested with the new 388.31 WHQL drivers btw. I do wish the game used SLI. Thank you for signing up to Tom's Hardware. We found it particularly interesting that CPU utilization varied wildly depending on whether a GeForce or Radeon card was installed. To be honest, I expected more from Battlefield V under DirectX 12, especially given the game's development of DXR features, which require DirectX 12 to access. (DX12): Star Wars Battlefront II Star Wars Battlefront II features a single-player story mode, a customizable character class system, and content based on … All our benchmarks have been performed at DirectX 12. Personally, the 2 fps i get with dx12 is not worth the longer load times. DirectX 11.1 vs DirectX 12. DX11 and DX12 differ in a few ways. Right now, this issue seems a lot like Star Wars: Battlefront II's early DX12 issues, as it presented the same problems when it released back in 2017. Star Wars: Battlefront II has two modus operanda, e.g. It's really a shame that they didn't use a newer engine for this. Star Wars Battlefront 2 unterstützt neben der DirectX-11-API auch DirectX 12. If EA would rethink it's micro transaction policies, this game be could terrific as a whole. © Radeon Software Adrenalin 2020 Edition 21.2.2 Download & Discussion, AMD Is Currently Hiring More Linux Engineers, UL Releases 3DMark for Windows v2.16.7094. Threading is managed well there, too. AMD is performing fairly equal in both APIs, there's a few FPS difference overall, however, if we drop all the way down to a CPU bound 1280x720p monitor resolution, you can see that even there DX11 performs a notch better. Also, before somebody is wondering. DirectX 11.1 vs DirectX 12. We re-tested to find out. It's a close call though. it can run two APIs. The screen shots make this game look terrific. The previous page's results were all collected under DirectX 11. No one core is overloaded compared to the rest. 油管搬运:https://www.youtube.com/watch?v=iRiCfB3w_r4Star Wars Battlefront 2 Beta DX12 Vs DX11 GTX 1080 TI Ultra Frame Rate Compariso These games are becoming so expensive yet the R&D is a joke. It, however, seems that after checking this is not the best options for GeForce graphics cards. If not, stick with dx11. Vulkan vs DX12 Red Dead Redemption 2 PC Performance Analysis. it can run two APIs. So no 1080ti, 1070ti or 1080? Moving from one surprise to the next, Frostbite 3 does a better job with threading under DirectX 12 when we have our Radeon card installed. I noticed that under DX11 that Star Wars: Battlefront II has two higher Shadow settings beyond Ultra that are not available under DX12, these being PCSS and HTFS. I'm not gonna lie but there is no difference if your gaming at 1080p res(i tried it). Wth is this, you cant disable an NVME drive? Thousands of time per frame, 50~100 frames a minute (or more / less). We’ve had reports of some performance issues with Eyefinity in Star Wars Battlefront II, and we’re working on resolving them. Realistically you are not going to see any image quality difference in-between the two. In the meantime, we’d … Would the same be true under DirectX 12? Frame time variance is also worse under DirectX 12 (though this doesn't seem too noticeable when it comes to perceived smoothness). Meanwhile, utilization drops a bunch moving from DirectX 11 to DirectX 12 with a GeForce in our test platform. Its like switching to rome total war to warhammer for me. As stated in the title, I happen to have the problem, that my Star Wars Battlefront II (the new one) stops running, or doesn't even start if DirectX12 is enabled in the games options, and my OBS is running. This mode tries to achieve 60 FPS by dropping image quality, for all our testing in this article, that mode was disabled. What this means that when the GPU breaks free of its 'bottleneck', your FPS is higher with DirectX 11. You'll need a very fast and expensive graphics card though before you'd notice that even at 1920x1080, we're talking GeForce GTX 1080 TI and Titan Xp class graphics cards here. Please refresh the page and try again. Visit our corporate site. Using old engines for these huge titles is stupid. Tom's Hardware is part of Future US Inc, an international media group and leading digital publisher. There was a problem. New York, NVIDIA, on the other hand, is showing far more API dependency, and DirectX 11 definitely is the faster solution as the lower the resolution gets, the higher your framerates become compared in-between the two APIs. You will receive a verification email shortly. Whether we look at GeForce GTX 1060 6GB or Radeon RX 580 8GB, the average drops compared to DirectX 11 mode. DirectX 11.1 vs DirectX 12. I end up with one GPU running at 99% and the second at 1%. CPU/GPU goes to the RX 580 while your benches is saying the contrary. Future US, Inc. 11 West 42nd Street, 15th Floor, NVIDIA: V-Sync OFF Not Recommended as a Global Setting Starting. Current page: These benchmarks only test gpu, if you have anything lower than a 6600k all the way to an i5-46** with a 1060/rx570 you WILL run the game at a smooth 60 fps. In fact, the opposite is true. The previous page's results were all collected under DirectX 11. Direct X 11 versus DirectX 12 Star Wars: Battlefront II has two modus operanda, e.g. Unfortunately, improved CPU resource management under DirectX 12 does not translate to higher frame rates. 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